Discussion in 'Scripting' started by jmess33, Jul 29, 2011.
looking for some spell script for useobj or command based
If you're talking about a spell that shoots out a projectile of fire, I'm fairly certain it's not possible. I don't think projectiles have been added.
*takes notes* add projectiles.
In all seriousness, I believe projectiles are even possible with scripting believe it or not. It wouldn't be easy, but I believe it is feasible since you can create tile effects quite easily. You would simply draw the arrow (sprite would need to be in effects.rsc) on the tile in front of the player and set a timer which moved it's location and checked for player/monster/wall collision. Actually, that sounds fairly easy to do now that I have thought it out. It's the same logic I applied to my overpowered fireball spell.
Was that spell in any of those scripts in the script dump? I'll have to take a look.
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