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  1. Mycal

    Server Maintenance

    I, uh, broke something? Still working on it.
  2. Mycal

    Server Maintenance

    I will be preforming some server maintenance starting at about 6:00 PM CDT Friday, December 13, 2013. I have hopes to be done that same night, but depending on how things turn it out, it may be longer. During this time, I will be updating the server, installing a better spam filter on these...
  3. Mycal

    Moving (Not a dev update)

    As a general heads up, I'll be fairly busy the next couple of months. I'm planning on moving before the start of the new year so I'll be spending some time getting my house presentable to sell. I still plan on working on Odyssey where I have time, but I may or may not have time to post a dev...
  4. Mycal

    Development Update - October 17, 2013

    I'm going to take a different approach with this post. The git commit history tells a different story on progress than what I think, so I'm going to write on the latest commits. Since the last post: BSGame Resources were removed from the repository including, Textures, Sounds, GUI mockups, and...
  5. Mycal

    Cant Log In

    Sorry, just caught your topic. It was stuck in the moderation queue. I'm not sure what you mean by this though. I assume you are talking about Odyssey. What do you mean by anonymous account?
  6. Mycal

    Registry

    This is a fairly delayed announcement, but my windows home server is dead so the registry has been down for a few months. I've tried opening the vb6 Odyssey code a few times to start porting the registry code to the new registry, but I lose motivation everytime visual basic crashes. So I am...
  7. Mycal

    Development Update - Sept. 15, 2013

    It's been awhile since the last update. I've been trying to do them monthly, but missed the last one. To be perfectly honest, not much has changed. My motivation has dropped drastically on this project. I want to finish it, but I don't really like the solutions I've come up with for my database...
  8. Mycal

    Development Update - July 08, 2013

    Actually, after having said this, I went ahead and did it. The git repos are now located on our server. Look in the dev forum for more info.
  9. Mycal

    Smilies

    I was trying to find a smiley for :\, but couldn't find a good one (I still have not really found by the way :crying-yellow:). So I added some extra smilies to the forums. I say some, but there's quite a few now. Like around 500 I think :shock:. Click the "View more smilies" link to see them...
  10. Mycal

    Development Update - July 08, 2013

    I need to get the latest stuff checked into the git repo, but sure. I've got the basic framework laid out, so it's mostly just grunt work now. I've mostly been working on the database stuff. Every time I get it working nice, something else seems to break, but I think I've mostly solved those...
  11. Mycal

    Development Update - July 08, 2013

    As it goes, the past two weeks were basically, "One step forward, Two steps back." (Well technically, I've been on vacation for the past week, but we'll ignore that week). I've committed to being cross platform via Mono and MonoGame. I want this to work on Windows, Linux, and OSX. So naturally...
  12. Mycal

    Development Update - June 19, 2013

    Boy I hope no one ever looks at this code. It's a mess :P. I spent the last few weeks refactoring a lot of code, but I think I may have made it even messier. I'm doing things very weird in some places, but they make perfect sense for their purpose. This post may be a little more technical than...
  13. Mycal

    Registration broken

    So that didn't work. Next try. I changed captcha plugins and blocked a crap ton of robots in robots.txt. Let's see how this works for a little while. I've also added post validation so all posts are checked against Spamhaus. Hopefully that helps to cut down on spam as well. I've also pruned all...
  14. Mycal

    Development Update - May 15, 2013

    As is my nature, I've made some more changes to current plans. As you may know, I've been working on the scripting and script conversion for the past few weeks. I originally choose Lua because it is quite powerful and a well established scripting language. It's also fairly human readable for...
  15. Mycal

    Development Update - 04/24/2013 [Obsolete]

    I'm going to keep this short since the last 3 times I've started typing this, it got really long for a journal entry. I have been working on so many different things it's hard to document all of them accurately, but the biggest things I've been working on is Sockets, Database, and the Script...
  16. Mycal

    Java Registry

    Do you just delete your post and make a new post every so often? I have no problem with it since this is related to Odyssey. I just notice this post pop up every once in awhile as new. Once I release the new engine, I would definitely be interested in working closely with some active members...
  17. Mycal

    Downtime and Upgrades

    We are on a Linode 512MB package. It seemed sufficient for our needs and so far, that's been true. I've been researching on what to do about the main page. I would like to keep Wordpress since it greatly simplifies the actual news/blogging aspect of the site. But my ultimate goal is to have a...
  18. Mycal

    Downtime and Upgrades

    Well this was rather painless. Move completed. One thing you'll likely notice is that this site is now much faster. I've not refreshed any pages yet (minus fixing broken things on odyonline.com), but it's coming. Next step is to get our staging site up and running for an intermediary between my...
  19. Mycal

    Downtime and Upgrades

    Things have been very slow since the turn of the new year. Work picked up for me and I have been pretty worn out. Things have gotten better and I've started progress on things again. I've been looking at where we stand right now and decided to update a few things. Our hosting expires in 60...
  20. Mycal

    Registration broken

    Alright, let's try this. I've removed the old anti-spam question since it was way too easy and added two custom profile options, that are still fairly easy, but should prove at least a little more difficult for a bot.
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