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  1. Mycal

    April 13 2011 -- Back to work

    So I took another break from the code a couple of months ago because a co-worker introduced me to Dragon Age. I have no idea why I hadn't played the game before, but I was addicted all the way through till the end. I bought the 2nd and was less impressed, but still had some fun. Anyway, now that...
  2. Mycal

    Hi there

    Ok, I'm tired of Calix, it just doesn't fit well. I also don't like BigRed, or BigredPK (as my IM accounts were). So let's pull a steven and go by my real name. Hello everyone, I am Mycal and I'm going to try this out for awhile and if it works, great! If people stick with my other names, that's...
  3. Mycal

    Hosting

    I've just received an e-mail that my hosting contract with Bluehost is set to expire in 60 days. While I've been here for a year and I like the features, I'm going to be evaluating other solutions that I've heard about since moving to Bluehost, in particular HostICan. They seem to have what we...
  4. Mycal

    Development Update - Feb 25, 2011

    [Odyssey Update] Small update tonight. I've finished up most of the major work on the server now, it does all the major communications with the registry just fine, just lacks error messages. Anyway, it is ready for an initial release now, but I haven't finished the changes to the Updater...
  5. Mycal

    Rolling Blackouts

    So I am affected by the Texas rolling blackouts. They will be continuing until the end of the week (or longer) according to radio, so..no development this week..
  6. Mycal

    Proposed Changes

    So I have mentioned it before briefly, but Odyssey is in the process of being converted to a new language (probably C#). Actually to be accurate, I had started the conversion then realized that the BSGame library I've been developing for awhile will work perfectly in Odyssey as well so I quit...
  7. Mycal

    Development Update - January 24, 2011

    Rather than make any real progress with the bridge crap, I for some reason started working on the server and client connections. I honestly have no idea why I started working on that but I did. One thing working with Odyssey, Mirage, and our very own sourcecode has taught me, socket connections...
  8. Mycal

    Development Update - Jan 10, 2010

    So over the last month I haven't really had time to do anything. My work schedule got really hectic along with the excitment of "moving" into a new house. Technically I didn't move, but my sister bought the house from my parents and I just switched rooms. Anyway, having a home and not worrying...
  9. Mycal

    Small Bugs

    This to simply compose a list of small bugs that I've noticed while fixing other things and haven't had time to fix. 1- Closing the server doesn't close it immediately, it still takes awhile some times 2- Sometimes after the server is closed, it will give an error message some time after it was...
  10. Mycal

    Development Break

    While I have been working on things in the past few weeks (mostly dealing with scripting), I will now be taking a small break from all Burningstorm Studios projects. I've been contracted for a couple of outside projects and will be working on those exclusively for awhile and will not be making...
  11. Mycal

    Server Problems

    Not sure exaclty what the issue is, but my webhost is currently experiencing a lot of issues with the box we are hosted on. Earlier today, all services were dropped due to some unknown error. Some things (mainly MySQL) are still intermittent so be patient if things are slow or just totally...
  12. Mycal

    Development Update - November 22, 2010

    Didn't quite finish my previous todo list. I've had a pretty hectic couple of weeks. With problems from work and an enormous amont of schoolwork, I have done almost nothing since my last dev update. What I have done is finally finish converting the WorldEditor fully over to c#. That was an...
  13. Mycal

    Development Update - November 09, 2010

    A good majority of the projects are now in C# and pretty bugfree so far, minus some issues with the world editor. It is one of the few projects that hasn't been converted yet. However, it is by far the largest of all the projects so it'll probably take a little while since I just don't want to...
  14. Mycal

    Development Update - October 29, 2010

    I stopped working on BSGame for awhile and started focusing on code for school, in particular my senior project. I'm biased, but I think its a neat project, a UPnP media server to browse, convert, and stream flash video to other devices like XBox 360 (our priority) and Playstation 3. We are...
  15. Mycal

    Small Development Update

    I am aware that the registry has been offline for a short time, not that anybody has noticed, but in case someone shows up. I'm currently in the process of totally rewriting the code for the registry to not depend on actual software and simply depend on the site. And while it does work, I...
  16. Mycal

    September 20, 2010

    So my laptop is at 57 mins battery left. Random note for the day. I am still working on figuring a better solution for the big problems that I've stumbled across. Or to better phrase, I just today started re-thinking on how to solve these big problems. I am pretty sure this solution will work...
  17. Mycal

    August 30, 2010 - Editor Discussion

    One thing I have been trying very hard to do in comparison to a few free ORPGs, is to separate the actual game from the game editors. The world editor was my effort to do this and so far, it's great in idea, but not in functionality. The big problem is storage of player created objects. Let's...
  18. Mycal

    Client Update

    OK, it was actually extremely simple to port the DX8 code to SlimDX 9. I plan after fully finishing the SlimDX 9 code to also port to SlimDX 10 for those cards that can support it. However, I will not personally be porting to SlimDX11 simply because I do not have a DX11 capable card. So right...
  19. Mycal

    August Update - World Editor v1 90% Complete

    OK, I've not made any huge progress, but the World Editor is almost in a state where it can be declared good enough :P. It currently only allows creation of maps/areas, but that should be good enough for the time being. I just have to add one more property page with the remaining elements for...
  20. Mycal

    Odyssey v12.1 Re-Release

    OK. This post is mainly a placeholder for when I have the motivation to finish typing up all the details, but for now this will suffice. I have just uploaded all files necessary to play Odyssey and create servers. This is the original Odyssey 12.1 from Steverino's reign. No extra features have...
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